Video and object tags
How to create, add, update and remove tags from Video and its objects, and how to constrain frame-based tags by length.
Introduction
In this tutorial, you will learn how to create new tags for Video, its objects or frames and assign them, update its values or remove at all using the Supervisely SDK.
Supervisely supports different types of tags:
NONE
ANY_NUMBER
ANY_STRING
ONEOF_STRING
DATE
And could be applied to:
ALL
IMAGES_ONLY - in our case this indicates Videos
OBJECTS_ONLY
You can find all the information about those types in the Tags in Annotations section and SDK documentation.
You can learn more about working with Video using Supervisely SDK and what Annotations for Video are.
How to debug this tutorial
Step 1. Prepare ~/supervisely.env file with credentials. Learn more here.
Step 2. Clone repository with source code and create Virtual Environment.
Step 3. Open repository directory in Visual Studio Code.
Step 4. Create video project, for example, using this tutorial Spatial labels on videos.

There you see project classes after project initialization.

Project tags metadata after its initialization. This data is empty.

Visualization in Labeling Tool before we starting add tags.

Step 5. Change Workspace ID in local.env file by copying the ID from the context menu of the workspace. Do the same for Project ID and Dataset ID .

Step 6. Start debugging src/main.py

Python Code
Import libraries
Init API client
Init api for communicating with Supervisely Instance. First, we load environment variables with credentials, Project and Dataset IDs:
With next lines we will get values from local.env.
By using these IDs, we can retrieve the project metadata and annotations, and define the values needed for the following operations.
Define function to work with metadata
This function is used to recreate the source project metadata with new tag metadata. Right after updating the metadata, we need to obtain added metadata again to work with it in the next steps. In case a tag with the tag_name already exists in the metadata, we could just use it if it fits our requirements. If this tag doesn't meet our requirements, it would be better to create a new one with a different name.
Create new tag metadata for video
Here, we are creating metadata for a video tag and using the function from the previous step to insert it into our project.

Create new tag for video and its frames
When you pass information from tag metadata using its ID to the object, a new tag is created and appended.
To add a tag with value, you must define the value argument with possible values.
If you want to add a tag to frames, you must define the frame_range argument.
Visualization in Labeling Tool with new tags.

Update tag value and frame range for video
Also, if you need to correct tag values or frames, you can easily do so as follows:

Delete tag
To remove a tag, all you need is its ID.

Please note that you are only deleting the tag from the object. To remove a tag from the project (TagMeta), you need to use other SDK methods.
Create new tag metadatas for objects in video
The process is the same as for video, but now we strictly define the applicable_to parameter to specify which entities these tags can be added to. It is not necessary and depends solely on your desire to limit the types other than objects.

Create new tag for object and frames with this object
There's nothing new that you haven't seen already, just added some lines to handle objects according to their classes. Collects only oranges tag ids for further processing.
Visualization in Labeling Tool with new tags.


Update tag value and frame range for object
To correct tag values for the first orange in list, do so as follows:

Delete tag from object

Managing project tags (TagMeta)
Everything above adds, edits and removes tags on a video or an object. The tag itself — its name, value type, scope and constraints — lives in the project meta as a TagMeta. The refresh_meta helper at the start of this tutorial creates one by rebuilding the whole project meta, which is the right approach when you are preparing many classes and tags at once.
When you only need to add or edit a tag, there are direct methods that take a TagMeta and touch nothing else:
Several at once, in one request:
To edit an existing tag, pass its ID. This is a partial update — only the arguments you pass are changed:
applicable_classes takes class names, exactly as TagMeta.applicable_classes does — the SDK resolves them to the IDs the API expects. An empty list removes the restriction. A name that the project does not have raises a ValueError before anything is sent.
These methods are available for every entity type: api.video.tag, api.image.tag, api.volume.tag, api.pointcloud.tag.
Frame range length limits
A frame-based tag can carry a minimum and a maximum length, in frames, measured on the finished tag. Use them when a tag is only meaningful over a certain span — a "running" segment shorter than five frames is more likely a mislabel than a real event. The limits apply to videos and point cloud episodes.
A labeler finishing a "running" tag shorter than 5 frames or longer than 30 now gets rejected by the platform.
Three things are worth knowing about how the limits behave:
Length is inclusive. Frames 10 to 12 are a length of 3, not 2.
0means "no limit". There is no separate on/off switch — a limit is active only while its value is above zero, so0(orNone) disables it. That is also how you remove a limit later.Only finished tags are checked. A tag being drawn is not validated until it is completed, so a labeler can pass through invalid lengths on the way.
Reading the limits back from the project meta:
You can also check a range yourself before sending it, using the same inclusive arithmetic the platform applies:
Changing the limits
On an existing tag, by ID. Pass 0 to drop a limit and leave an argument out to keep it as it is:
Or through the project meta, which is convenient when you are already editing it. Note that with_frame_range_length_limits replaces both limits, so calling it with no arguments clears them:
A minimum above a maximum would make the tag impossible to apply, so it is rejected. TagMeta raises a ValueError as soon as you construct it, before any request is sent:
The check runs against the merged result, so raising the minimum above the stored maximum through update_meta is refused as well.
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